Now on iOS!
The process behind publishing to the app store.
This past week I published Gnomes VS Dogs to the app store! It was an interesting process filled with challenges, but overall, it feels great to finally be able to share my game with my family and friends and not have to worry about them being unable to try it. The process was exciting, but the challenges along the way made it a head-scratching mind-boggling adventure. For example, using Unity I had several issues with a UNITY Frameworks issue where I had a duplicate arm64 architecture.
I wish I could talk more about the process... oh wait I did! I published a devlog on YouTube under the channel, Matter Made Daily. I linked it below, its something I have been working on for a while and am quite proud of. Watch it below!